Play battle royale matches with real stakes. Organizers create games, players ante up, and the last one standing claims 80% of the pot. Fortnite, PUBG, Apex, CS2 and more — settled instantly on-chain.
No agents, no contracts, no scouts. Just you, your skill, and a game number.
Sign up with email or wallet, deposit USDT to your account. No credit cards, no bank delays. Funds settle instantly and stay in escrow until you play.
Join a live game from the browser, or organize your own. Set the ante, the player cap, and share the link with your audience or friends. You earn 10% of every pot you host.
Play the match in your favorite game. Last one standing wins 80% of the pool, settled to your wallet within seconds. Lose? Try again — there's a new game starting every minute.
10% of every pot they organize. The biggest streamers turn audiences into earnings.
Sign up takes 30 seconds. Your first game is waiting.
When you create a game, an escrow contract is deployed on Polygon. Player antes are locked until you select a winner or the game expires. You'll need ~$0.05 in MATIC for gas. Disputes go to community arbitration within 24h.
These documents define how LOSW works under the hood — data model, state machines, settlement flows, game integrations. They are the source of truth for implementation. Click any card to open the full document in a new tab. Each document is a standalone HTML file you can also share via email or Slack.
Maps the nine core entities (users, wallets, games, participants, transactions, disputes, notifications, KYC, audit logs), their state machines, and the eight key flows that move money or game state. Includes 13 documented edge cases and 10 open questions blocking implementation.
Realistic per-game audit of API capabilities — League of Legends, PUBG, CS2, Valorant, Fortnite, Apex, Warzone. Three-tier system based on automation level. Recommends Phase 1 launch with LoL + TFT only, plus phased rollout for the rest.
REST + WebSocket endpoints between frontend and backend. Request/response shapes, auth, error codes, rate limits. Will reference the data model — entity-by-entity CRUD, plus action endpoints (settle, dispute, withdraw, etc.).
Solidity escrow design. Per-game deposit/payout, fee splits, admin pause/emergency, upgradability strategy. Includes audit checklist and bug bounty terms.
To deploy these docs locally, keep all three HTML files in the same folder: losw-frontend.html, losw-data-model.html, and losw-game-integrations.html. The relative links in the doc cards above will then work. For sharing externally, each file is fully self-contained (logo embedded, Mermaid loaded from CDN) — just attach the one document needed.